lets work on my Phaser 3 + Matter.js (WebGL) + vite + json server game ROAD TRIP. this is a data driven fully automated cross country driving simulator. The server will return a route for example New York to Los Angeles, the server will return a json sequence containing the scenes for the car trip. Scenes are a list of locations and time of day and location info and location art and environmental info (weather traffic speed). once a user starts a trip the drive is a totally passive experience, the front end is the view from a car, it is always a road with sky, the front-end controls the sky color based on time and environmental and some randomness. the front end controls the moving road and passing through the location art in order and passing through locations such as cities and high-way. Our data is going to be based on real map data. This game simulates the real world experience of driving from one city to another passing through all the correct cities in order and accurate time. I want you to focus on setting up the front end to be very functional playable, you can load the json responses using simple json server, return the files in server and client folders. include the package.jsons, include the front-end broken down into modules and good layer separation. return a downloadable zip.

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