i want you to challenge yourself, in as few lines as possible create the casino game WAR as a two-screen html5 + Phaser 3 project. use very stylized retro arcade game aestetic everything should be centered and middle aligned with large text, a simple score counter in top bar using 8-bit cute imagery. the game play ui should consist two face down cards house and player user bets by clicking button for percent of user bank, countdown, the player and house cards flip, user bank goes up or down. This should be a smart dynamic width and height designed from ground up to be responsive, all game data gets store in localstorage. implement a local timer by checking if timer exists if not create if so check if greater than 1 hour difference, if not do nothing. if so add 10 credits to user bank for every hour difference and replace timer localstorage with new. this way user never runs out of credits. we do not want to waste code with boiler plate or redundancy. try to isolate this code into its pure reusable lightest implementation. bundle the ready to play poc as a downloadable zip.

Related posts:


Posted

in

by

Tags:

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *